Kamis, 31 Juli 2014

# Download My Health: An Outcomes Approach, by Rebecca J. Donatelle

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My Health: An Outcomes Approach, by Rebecca J. Donatelle

My Health: An Outcomes Approach, by Rebecca J. Donatelle



My Health: An Outcomes Approach, by Rebecca J. Donatelle

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My Health: An Outcomes Approach, by Rebecca J. Donatelle

When asked what their biggest challenges are for their course, students agree that there’s too much to cover and not enough time. With My Health: An Outcomes Approach, we’re giving you the tools you need to succeed.

 

The organization of the book into modules allows you to customize your study plan to fit your particular time constraints. Learning outcomes and “Check Yourself” review questions tied to these outcomes are part of each module, so you can learn the information and then test your understanding right away, getting immediate feedback on their progress. My Health’s learning outcomes were developed and edited by instructors to ensure that they meet the course’s needs nationwide.


Note: If you are purchasing the standalone text or electronic version, MasteringHealth does not come automatically packaged with the text. To purchase MasteringHealth please visit www.masteringhealthandnutrition.com or you can purchase a package of the physical text + MasteringHealth by searching for 0321982991/9780321982995 .  MasteringHealth is not a self-paced technology and should only be purchased when required by an instructor.

 

  • Sales Rank: #248776 in Books
  • Brand: Brand: Benjamin Cummings
  • Published on: 2012-01-16
  • Original language: English
  • Number of items: 1
  • Dimensions: 10.70" h x .60" w x 9.50" l, 1.63 pounds
  • Binding: Paperback
  • 464 pages
Features
  • Used Book in Good Condition

About the Author

Rebecca Donatelle is an Associate Professor in Public Health and is the Coordinator of the Public Health Promotion and Education Programs in the College of Health and Human Sciences at Oregon State University. She has a Ph.D. in Community Health/Health Education, a Master of Science degree in Health Education, and a Bachelor of Science degree with majors in both Health/Physical Education and English. She is also a Certified Health Education Specialist in behaviors and behavior change. She has received the Leadership Award, outstanding teacher award in her college, and a Robert Wood Johnson Foundation Presidential Award for Promising New Research in the Smoke-Free Families National Initiative.

Most helpful customer reviews

2 of 2 people found the following review helpful.
Surprised and upset
By mlb1103
I ordered this book for my personal health class and recieved it in a timely manner. When I recieved the book, I noticed it looked a little funny with black tape patching different places on the front and back of the book considering the book was in great shape. Assuming the tape was there to serve as protection, I thought nothing of it until one day when I tried removing it to look at the ISBN number on the back of the book. After peeling off the tape I noticed it was there to cover the big fat label on the back of the book which says not to sell the book because it was a teacher's manual. I usually sell back my books to either amazon or the bookstore after the semester but now, because I've been sold this book, my only option is to send it back to the company, which is legally what the seller should have done. Not happy.

2 of 2 people found the following review helpful.
Life Long Learning
By E. Ottieno
Very useful text for class learning as well as beyond.
Definitely a book that I am keeping so I know what is going on with my health going forward.
Very easy to read and follow text.

1 of 1 people found the following review helpful.
Very insightful.
By PhoenixRise
Until reading this book for my Personal Health class I had always thought of myself as a fairly healthy person, but this book changed that. After reading several chapters I came to find out that I could be living a much healthier life and it showed me how I can accomplish that. So far I have changed many of my former habits and I must say, I feel even healthier than I used to.

See all 30 customer reviews...

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Rabu, 30 Juli 2014

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OpenGL® SuperBible, Fifth Edition is the definitive programmer’s guide, tutorial, and reference for the world’s leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API and essential associated programming concepts. Readers will find up-to-date, hands-on guidance on all facets of modern OpenGL development, including transformations, texture mapping, shaders, advanced buffers, geometry management, and much more. Fully revised to reflect ARB’s latest official specification (3.3), this edition also contains a new start-to-finish tutorial on OpenGL for the iPhone, iPod touch, and iPad.

 

Coverage includes

• A practical introduction to the essentials of real-time 3D graphics

• Core OpenGL 3.3 techniques for rendering, transformations, and texturing

• Writing your own shaders, with examples to get you started

• Cross-platform OpenGL: Windows (including Windows 7), Mac OS X, GNU/Linux, UNIX, and embedded systems

• OpenGL programming for iPhone, iPod touch, and iPad: step-by-step guidance and complete example programs

• Advanced buffer techniques, including full-definition rendering with floating point buffers and textures

• Fragment operations: controlling the end of the graphics pipeline

• Advanced shader usage and geometry management

• A fully updated API reference, now based on the official ARB (Core) OpenGL 3.3 manual pages

• New bonus materials and sample code on a companion Web site, www.starstonesoftware.com/OpenGL

 

Part of the OpenGL Technical Library–The official knowledge resource for OpenGL developers

The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the OpenGL Architecture Review Board (ARB) Steering Group (now part of the Khronos Group), an industry consortium responsible for guiding the evolution of OpenGL and related technologies.

  • Sales Rank: #889914 in Books
  • Published on: 2010-08-02
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.96" h x 2.00" w x 7.44" l, 3.57 pounds
  • Binding: Paperback
  • 1008 pages

From the Back Cover

OpenGL® SuperBible, Fifth Editionis the definitive programmer's guide, tutorial, and reference for the world's leading 3D API for real-time computer graphics, OpenGL 3.3. The best all-around introduction to OpenGL for developers at all levels of experience, it clearly explains both the API and essential associated programming concepts. Readers will find up-to-date, hands-on guidance on all facets of modern OpenGL development, including transformations, texture mapping, shaders, advanced buffers, geometry management, and much more. Fully revised to reflect ARB's latest official specification (3.3), this edition also contains a new start-to-finish tutorial on OpenGL for the iPhone, iPod touch, and iPad.

 

Coverage includes

• A practical introduction to the essentials of real-time 3D graphics

• Core OpenGL 3.3 techniques for rendering, transformations, and texturing

• Writing your own shaders, with examples to get you started

• Cross-platform OpenGL: Windows (including Windows 7), Mac OS X, GNU/Linux, UNIX, and embedded systems

• OpenGL programming for iPhone, iPod touch, and iPad: step-by-step guidance and complete example programs

• Advanced buffer techniques, including full-definition rendering with floating point buffers and textures

• Fragment operations: controlling the end of the graphics pipeline

• Advanced shader usage and geometry management

• A fully updated API reference, now based on the official ARB (Core) OpenGL 3.3 manual pages

• New bonus materials and sample code on a companion Web site, www.starstonesoftware.com/OpenGL

 

Part of the OpenGL Technical Library-The official knowledge resource for OpenGL developers

The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the OpenGL Architecture Review Board (ARB) Steering Group (now part of the Khronos Group), an industry consortium responsible for guiding the evolution of OpenGL and related technologies.

About the Author

Richard S. Wright, Jr., is a Senior Software Engineer for Software Bisque, where he develops multimedia astronomy and planetarium software using OpenGL. A former Real 3D representative to the OpenGL ARB, he has written many OpenGL-based games, scientific and medical applications, database visualization tools, and educational programs.

Nicholas Haemel has led 3D graphics hardware/software architecture design and development for eight years at ATI and AMD, and contributed to OpenGL standards 3.0, 3.1, 3.2, and 3.3.

Graham Sellers is a manager in the OpenGL group at AMD and leads a team of OpenGL software developers working on AMD’s OpenGL drivers. He represents AMD at the ARB, has authored many OpenGL extensions, and contributed to the OpenGL 3.2, 3.3, and 4.0 specifications.

Benjamin Lipchak, Software Engineering Manager at Apple, leads a team working on graphics developer technologies and benchmarks, and is responsible for OpenGL ES conformance of iPhone and iPod touch. He formerly managed an OpenGL ES driver team at AMD and led the Khronos OpenGL ecosystem group, where he established the OpenGL SDK and OpenGL Pipeline newsletter.

Most helpful customer reviews

89 of 92 people found the following review helpful.
The 4th edition is better, this one will soon be forgotten.
By Zenja Solaja
I've learned OpenGL thanks to Richards books (the 2nd and 4th editions of the SuperBible), and today work as a professional 3D game engine programmer. Those books are very educational, and allow a newcomer to learn OpenGL faster than any other OpenGL programming book I've found. The 5th edition focuses on the new "core" OpenGL profile, which has deprecated the legacy "fixed function" API. The authors admit that they had a difficult task when rewriting the SuperBible - how do they lower the barrier of entry to a new API which is not beginner friendly? Their solution was to create a new OpenGL toolkit which simplifies access to core OpenGL. And this is the biggest issue with the 5th edition of the SuperBible - the book explains their custom toolkit, and not OpenGL itself. What a disappointment for someone wanting to learn modern OpenGL.

My recommendation for new comers to OpenGL and 3D programming: get the 4th edition of the SuperBible, and then grab the OpenGL ES 2.0 Programming Guide to learn about the "core" OpenGL profile. With OpenGL ES 2.0 (embedded systems), the Khronnos group have removed all the legacy accessors from OpenGL, and left only the bare minimal needed to create 3D applications using programmable shaders. The Khronnos group did such a good job with ES 2.0, that they decided to remove all legacy code from core OpenGL as well, and today (with the exception of geometry shaders), OpenGL ES2.0 and OpenGL 4.1 are essentially the same API. The ES2.0 programming guide also explains modern 3D graphics hardware design better than any other book I've discovered, and more importantly, it not only explains how to access the hardware using the new API, it explains WHY the API evolved to what it is today. Why is there a limit to number of attributes? What are the benefits of packing attributes? How to pack them? etc. All of this is covered in the ES 2.0 book. Richard Wright's SuperBible ignores them. The WHY is more important than the HOW.

Hopefully, Richard will correct his mistake with the 5th edition, and a rewritten 6th edition will be something magnificant.

71 of 76 people found the following review helpful.
Excellent tutorial and reference
By Firas Assaad
For years, books in the OpenGL SuperBible series were recommended for anyone looking for an excellent tutorial and thorough coverage of OpenGL features. But up to OpenGL 2.0, programming in OpenGL was done through the fixed function pipeline, and the OpenGL SuperBible books were the best place to start learning that. With GLSL introduced in OpenGL 2.0, OpenGL supported both the traditional fixed function pipeline and a new programmable pipeline where you can write your own shader programs and have much more control over the graphic card. OpenGL 2.0 tried to have the best of both worlds: if you liked the old OpenGL then you can use it, and if you wanted to experiment with modern OpenGL you can use that as well. That resulted in a huge API with conflicting design goals. This conflict can be seen in the OpenGL(R) SuperBible: Comprehensive Tutorial and Reference (4th Edition), reflecting the version of OpenGL it covered. The tutorial part focused exclusively on fixed-function OpenGL. That part was excellent and I still use it as a reference when I'm programming for old mobile devices that supported only OpenGL ES 1.0. The book also introduced shaders among other advanced topics in the second part. This introduction didn't really follow from what you learned in the tutorial part. It was a group of separate articles that were written in a different style and tone. I don't doubt you can easily pick it up and learn writing shaders from these chapters, but they didn't really go about teaching you how to write shaders, instead focusing more on showing you cool examples of stuff you can do with shaders. Given that a lot of what you do with shaders requires a mathematical background -- which the 4th edition got around by introducing only what's necessary, someone learning OpenGL without such a background would get confused when suddenly the later chapters are talking about cosines and other concepts.

Eventually, the OpenGL API evolved and the fixed function commands were all deprecated and later moved to a different profile. The new OpenGL was much leaner and only revolves about creating shaders and writing to buffers. The problem is that it's easy to teach the old OpenGL, you don't need to know the underlying details of how light is calculated or how transformations are performed to write a program in fixed function OpenGL. You can get away without teaching anything but basic mathematics, and you could still come up with strong examples. With modern OpenGL, things are different. There is no built in lighting equation, no matrix stack, no functions to rotate an object or set a camera. You have to write all of that yourself. A book teaching modern OpenGL, or the core profile of OpenGL 3.3, needs to teach you not only OpenGL, but also the fundamentals of 3D graphics. Such a book would be quite big, advanced for many users, and wouldn't be able to cover all the features of OpenGL. How can you create a simple and thorough book about modern OpenGL? If you can assume that the reader knows the fixed function pipeline, then it's easier to teach them the new features. But what if you can't assume that?

The authors of OpenGL SuperBible 5 found a way around, and it works quite well. The authors built a library that allows people to start writing impressive programs right away. They don't have to worry about setting up vertex buffer objects, writing shaders, or any of that. This way you can start teaching by giving practical examples, and you slowly teach OpenGL by introducing the concepts behind that library. Make no mistake, this book doesn't teach you to use that specific library, it teaches you OpenGL. Anything you do with the library you will learn to do yourself in OpenGL in later chapters. Shaders are introduced early and follow wonderfully from previous discussion. Many advanced features are covered in detail and you learn how to write shaders, and not just how to copy and paste example code. The result is fantastic; the tutorial part is by far the best introduction to modern OpenGL you'll find. You still don't need a mathematical background, and the 3D math chapter does a good job of introducing all the ingredients you will need to write programs.

The book is divided into 3 parts. The first part is an introduction and tutorial, the second part is about advanced topics such as buffers and dealing with geometry, and the final part is about platform specific issues including a coverage of OpenGL ES for mobile devices. The tutorial part is great and if the book constituted only of this part, it'd definitely be worth buying. The advanced topic coverage is really variable. Some topics are covered in great detail and with useful examples (I really liked the introduction to the geometry shader for example), other topics are introduced in a hurry and just throw examples at you without even explaining what the example is supposed to do or teach. I'm not sure if this is really a bad thing. You need to realize that some of these advanced topics are actually quite advanced, and the book doesn't assume much from the reader. Including them in the book is a benefit because once you've learned more from other sources or from your own experiments you can go back to these chapters and understand them better. None of these chapters is bad, they just don't follow from what you learned from the tutorial part. For example, the basic idea of multisampling is introduced early, which is good for an example where you just enable multisampling and see the result. Later chapters go into the fine details of how multisampling is implemented, based on the basic introduction. If you already understand multisampling then it'd all make sense, but if your only source is the book then it can be hard to follow. Another example is the chapter which introduces buffers, the sample program tries to 'look cool' where a simpler (and uglier) sample would have been more appropriate.

Speaking of the sample programs, the code is generally well written and properly commented. Going through the source code for the book library is a great way to learn. Most of the samples compiled fine on Linux (using the binary Nvidia driver), but some gave me black screens or wrong results. I also had to make some changes to the code to make certain samples work. A few samples don't even come with makefiles for Linux. I sent an email about it to the author and it'll hopefully get fixed eventually. The google code repository where the samples are hosted does get updated so I wouldn't worry much about that.

Summary: if you want to learn modern OpenGL (post 3.0), then get the book. Even if you already have the 4th edition and know a bit about shaders and buffers, you will still benefit from the book because it covers many more advanced topics and I'm sure there will be a thing or two you didn't know about. While I spent some time talking about perceived problems like complex advanced chapters or few samples that don't work, I assure you that it's not as bad as I make it sound. I just thought it was fair to note these minor issues in case there was a 6th edition for OpenGL 5.0! I was worried about two things when I considered getting the 5th edition: (1) I already have the 4th edition so is this an incremental update or something completely new? And (2) if the book uses a library to hide some of the advanced features then does it spend a lot of time on that as opposed to teaching real OpenGL? The answer to the first question is that it's a completely new book that is exclusively about OpenGL 3.3. The answer to the second question is, like I said earlier, that the book library is there for a purpose, which is ultimately teaching you how to do things with nothing but OpenGL. I apologize for writing so much, I never wrote a book review before. :)

Shorter summary: buy the book!

10 of 11 people found the following review helpful.
Love the book, samples/examples are disappointing
By Michael Shaw
The superbible lays out the OpenGL 3 core profile in a brief but thorough enough manner. This is currently the only book on the market that doesn't resort to the now deprecated immediate mode for OpenGL. It gives good coverage of all the basic and more advanced techniques of rendering, and successfully walks the fine line of keeping you motivated (through rewarding examples) and giving you a thorough enough education such that you aren't going to be completely stumped when you step off the beaten path.

The examples bundled with the book are however quite patchy, many fail to run successfully on Vista with a Nvidia GTX 280 (an OpenGL 3 capable card).

I'd change my review to a 5 once the issues with the samples get sorted out, as this book is a delight to read and Wright's teaching experience rings through in the pacing of the book.

See all 34 customer reviews...

OpenGL SuperBible: Comprehensive Tutorial and Reference (5th Edition), by Richard S. Wright, Nicholas Haemel, Graham Sellers, Benjamin Lip PDF
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Senin, 28 Juli 2014

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MasteringChemistry -- Standalone Access Card -- for Introductory Chemistry (MasteringChemistry (Access Codes)), by Nivaldo J. Tro

  • Sales Rank: #2181206 in Books
  • Published on: 2011-01-10
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.98" h x .6" w x 6.45" l, .10 pounds
  • Binding: Misc. Supplies

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Sabtu, 26 Juli 2014

!! Free PDF Introductory Chemistry Essentials (4th Edition), by Nivaldo J. Tro

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Introductory Chemistry Essentials (4th Edition), by Nivaldo J. Tro

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Introductory Chemistry Essentials (4th Edition), by Nivaldo J. Tro

To succeed in introductory chemistry, you need to develop your problem-solving skills—but you’ll also need to understand why these skills are important. Introductory Chemistry Essentials, Fourth Edition extends chemistry from the laboratory to your world, helping you learn chemistry by demonstrating how it is manifested in your daily life. Throughout, the Fourth Edition presents a new student-friendly, step-by-step problem-solving approach that adds four steps to worked examples (Sort, Strategize, Solve, and Check).

 

NOTE:  This text is the Essentials version of Tro's Introductory Chemistry, Fourth Edition and contains Chapters 1-17 from that text. To order the complete text, please use ISBN 0-321-68793-0.

 

There are 641 pages of chapters (chapters 1-17 and  30 pages of frontmatter and 64 pages of backmatter which adds up to 736 pages.



  • Sales Rank: #56175 in Books
  • Published on: 2011-01-15
  • Format: Unabridged
  • Original language: English
  • Number of items: 1
  • Dimensions: 11.00" h x 1.20" w x 8.60" l, 3.52 pounds
  • Binding: Hardcover
  • 736 pages
Features
  • Periodic Table
  • Atomic Masses of the Elements Table
  • Important Conversion Factors
  • Fundamental Physical Constants
  • Useful Geometric Formulas

About the Author
Nivaldo Tro is currently chair of the department of chemistry at Westmont College in Santa Barbara, California, where he has been a faculty member since 1990.   He received his B.A degree in chemistry from Westmont College and earned a Ph.D. in chemistry from Stanford University, for work on developing and using optical techniques to study the adsorption and desorption of molecules to and from surfaces in ultrahigh vacuum. He then went on to the University of California at Berkeley, where he did post-doctoral research on ultra-fast reaction dynamics in solution.  Since coming to Westmont, Professor Tro has been awarded grants from the American Chemical Society Petroleum Research Fund, from Research Corporation, and from the National Science Foundation to study the dynamics of various processes occurring in thin adlayer films adsorbed on dielectric surfaces.  Honored as Westmont’s outstanding teacher of the year in 1994, 2001, and 2008, he was also named the college’s outstanding researcher of the year in 1996. Professor Tro lives in Santa Barbara with his wife, Ann, and their four children, Michael, Alicia, Kyle, and Kaden. For leisure, he enjoys reading, writing, snowboarding, biking, and other outdoor activities with his family.

Most helpful customer reviews

40 of 41 people found the following review helpful.
The "Essentials" book contains fewer chapters
By Kelly H. Befus
Beware, there are two versions of Tro's Introductory Book. One version, "Introductory Chemistry" has 19 chapters. The other is a shortened version, "Introductory Chemistry, Essentials" and is missing the last few chapters. The shortened version is cheaper and is published for curriculum that does not cover the organic and biochemistry topics. Both books have a similar cover. The publisher provides the Mastering Chemistry Access code free with books purchased directly from Pearson. Not all books are sold with a Mastering Chemistry Access code. Neither are all books sold with the CD Rom which contains ancillary material.

13 of 13 people found the following review helpful.
Exactly what an introductory chemistry textbook should be!
By Gordon Trunk
I was very impressed with this book. All of the fundamental concepts of chemistry are explained clearly, and the text is accompanied by numerous illustrations, real-world examples, and applications to make everything as clear as possible to the student. Whenever a new type of chemistry problem is presented, numerous examples are given of how to solve it. Students are guided through one or (usually) more examples before being asked to solve a type of problem on their own, and the answers to all odd-numbered exercises are in the back of the book.

I got this book to study on my own to prepare for a return to school to enter a science program. Though I had no teacher to guide me, I still found it very clear and easy to understand, and was able to do most of the end-of-chapter problems with no great difficulty, thanks to the clarity of presentation in the text. I did have a slight background in chemistry, which was helpful, though I was more than a decade removed from my single semester of high school chemisty. I give this book the lion's share of the credit for the fact that I was able to score 87% on the University of Minnesota's chemistry placement test.

If I could do well with this book with no teacher, I'm confident that anyone at all can do great in a chemistry class based on this book with a teacher to help. It takes plenty of effort too, that goes without saying. Chemistry is no simple topic. But for introducing a complex topic in a clear, informative, and interesting way, I don't see how this book could be improved upon. I'm excited to pursue a science degree and further my knowledge of chemistry, and this book was a huge help in getting me on my way. I recommend it wholeheartedly.

P.S. Apparently a CD is available for this book. Mine didn't come with one though I bought it from the university bookstore. Not having it was not a problem, though; the text is clear enough. Don't worry if you can't find the CD.

10 of 10 people found the following review helpful.
Good introductory book
By Dr. Carbon
This book is extremely well written and easy for students to read and understand. The illustrations are also excellent and help students link the microscopic to the macroscopic. The book also very clearly lays out methods for quantitative problem solving. Many well written sections and problems are related to real world applications (deep sea diving, airplane cabin pressurization, rust, soap micelles, skin cancer from sunlight calculations, cancer treatments.) If you are looking for a complicated, indecipherable, dry but comprehensive tome, then this is not the book for you. If you are interested in getting started in your study of chemistry with a book that is actually relevant and readable, then this is a great book! My students consistently give it rave reviews as well. I haven't met Prof. Tro, but if I ever do, then I will thank him for writing this book.

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Rabu, 23 Juli 2014

# Free PDF Intermediate Algebra (11th Edition), by Margaret L. Lial, John Hornsby, Terry McGinnis

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Intermediate Algebra (11th Edition), by Margaret L. Lial, John Hornsby, Terry McGinnis

Is there anything more beautiful than an “A” in Algebra? Not to the Lial team! Marge Lial, John Hornsby, and Terry McGinnis write their textbooks and accompanying resources with one goal in mind: giving students all the tools they need to achieve success.

 

With this revision, the Lial team has further refined the presentation and exercises throughout the text. They offer several exciting new resources for students that will provide extra help when needed, regardless of the learning environment (classroom, lab, hybrid, online, etc)–new study skills activities in the text, an expanded video program available in MyMathLab and on the Video Resources on DVD, and more!

 

 Note: This  is the standalone book, if you want the book/access card and DVD order the ISBN below;

 

0321799070 / 9780321799074 Intermediate Algebra, and MyMathLab/MyStatLab -- Valuepack Access Card, Student's Solutions Manual for Intermediate Algebra, Video Resources on DVD with Chapter Test Prep for Intermediate Algebra Package

Package consists of:   

0321262522 / 9780321262523 MyMathLab -- Valuepack Access Card

0321715411 / 9780321715418 Intermediate Algebra

0321715829 / 9780321715821 Student's Solutions Manual for Intermediate Algebra

0321715845 / 9780321715845 Video Resources on DVD with Chapter Test Prep for Intermediate Algebra

 

  • Sales Rank: #102488 in Books
  • Brand: Brand: Pearson
  • Published on: 2010-12-27
  • Original language: English
  • Number of items: 1
  • Dimensions: 10.80" h x 1.20" w x 8.80" l, 3.66 pounds
  • Binding: Hardcover
  • 726 pages
Features
  • Used Book in Good Condition

About the Author

Marge Lial was always interested in math; it was her favorite subject in the first grade! Marge's intense desire to educate both her students and herself has inspired the writing of numerous best-selling textbooks. Marge, who received Bachelor's and Master's degrees from California State University at Sacramento, is affiliated with American River College. Marge is an avid reader and traveler. Her travel experiences often find their way into her books as applications, exercise sets, and feature sets. She is particularly interested in archeology. Trips to various digs and ruin sites have produced some fascinating problems for her textbooks involving such topics as the building of Mayan pyramids and the acoustics of ancient ball courts in the Yucatan.

 

When John Hornsby enrolled as an undergraduate at Louisiana State University, he was uncertain whether he wanted to study mathematics education or journalism. His ultimate decision was to become a teacher, but after twenty-five years of teaching at the high school and university levels and fifteen years of writing mathematics textbooks, both of his goals have been realized. His love for both teaching and for mathematics is evident in his passion for working with students and fellow teachers as well. His specific professional interests are recreational mathematics, mathematics history, and incorporating graphing calculators into the curriculum. John's personal life is busy as he devotes time to his family (wife Gwen, and sons Chris, Jack, and Josh), and has been an avid baseball fan all of his life. John's other hobbies include numismatics (the study of coins) and record collecting. He loves the music of the 1960s and has an extensive collection of the recorded works of Frankie Valli and the Four Seasons.

 

A native Midwesterner, Terry McGinnis received her Bachelor’s of Science in Elementary Education with a concentration in Mathematics from Iowa State University. She has taught elementary and middle school mathematics, and developed and implemented the curriculum used with her students. Terry has been involved in college mathematics publishing for over 20 years, working with a variety of authors on textbooks in both developmental mathematics and precalculus. After working behind the scenes on many of the Lial/Hornsby textbooks and supplements for over 10 years, Terry joined Margaret Lial and John Hornsby in 2002 as coauthor of their developmental mathematics series that includes Introductory Algebra, Intermediate Algebra, and Introductory and Intermediate Algebra. When not working, Terry enjoys spinning at a local health club, walking, and reading fiction. She is the devoted mother of two sons, Andrew and Tyler.

 

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0 of 0 people found the following review helpful.
Just Simply Great!
By Christopher John Millett
Awesome and reliable seller! Would recommend to anyone. Very cheap and a quick deliver to my house.

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she said its fine.
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Five Stars
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Selasa, 22 Juli 2014

# Fee Download The Android Developer's Cookbook: Building Applications with the Android SDK: Building Applications with the Android SDK (Developer's Libra

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  • Sales Rank: #1127099 in Books
  • Published on: 2010-10-27
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.00" h x .74" w x 7.00" l, 1.24 pounds
  • Binding: Paperback
  • 400 pages

About the Author

James Steele was doing post-doctoral work in physics at MIT when he decided to join a startup in Silicon Valley. Fifteen years later and he continues to innovate, bringing research projects to production in both the consumer and mobile market. He actively presents and participates in various Silicon Valley new technology groups.

 

Nelson To has more than ten applications of his own in the Android Market. He also has worked on enterprise Android applications for Think Computer, Inc. (PayPhone),AOL (AIM), Stanford University (Education App), and Logitech (Google TV). He also assists in organizing the SiliconValley Android Meetup Community and teaches Android classes both in the Bay Area and China.

Most helpful customer reviews

45 of 48 people found the following review helpful.
Awesome cookbook book
By Klaus Villaca
Contains good explanations about examples, plenty code ready to use, chapters are well divided, doing and showing exact what the topic says, no examples that you have to go implementing on it each chapter. Cover 100% of Android 2.0 and probably 95% of 2.2 version. It really helped me to start developing applications for Android platform.
Explanations start from download the SDK, Eclipse, plugins and how to setup everything, has the basic things as Activity classes, how to create all sort of Android .xml files, and the advanced knowledge as how works with Threads, that's in similar way of Java though the implementations is different, covers everything that will will need to develop all sort of applications to Android. Everything full of very useful examples.
It's worth the price.

26 of 27 people found the following review helpful.
excellent book, saved me many hours of development time
By Alina
Application development for Android is a very time consuming process. This book provides a balanced collection of recipes that help "cooking" of the application code faster. For me, it was a big time saver since I found multiple code samples applicable to the project that I am working on. For example access to the phone censors was very well described in the book and code sample was ready for cut-and-paste into my project. Process of adding Google maps was also described in sufficient details so the process of digging into the Google API doc was much shorter than it would be if I did not have this book in my disposal. Highly recommend to everyone developing Android apps!

14 of 15 people found the following review helpful.
Great book
By K. Addaquay
I really love this book. The way it is organized and the progression at which the material is presented is spectacular. I have read some others books but quickly put them back on the shelf because the way they explain things were just too confusing. I highly recommend this book to all levels of programming experience. whether you are new to android development like me or already highly skilled, there is great resource in here you can use for your own applications. Highly recommend this book.

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The Android Developer's Cookbook: Building Applications with the Android SDK: Building Applications with the Android SDK (Developer's Libra PDF
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Senin, 21 Juli 2014

! Download PDF Mastering Biology with Pearson Etext Student Access for Campell Biology Concepts and Connections, by Jane B. Reece, Martha R. Taylor, Eric

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Mastering Biology with Pearson Etext Student Access for Campell Biology Concepts and Connections, by Jane B. Reece, Martha R. Taylor, Eric

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Mastering Biology with Pearson Etext Student Access for Campell Biology Concepts and Connections, by Jane B. Reece, Martha R. Taylor, Eric

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Used by over a million science students, the Mastering platform is the most effective and widely used online tutorial, homework, and assessment system for the sciences. Pearson eText gives students access to the text whenever and wherever they can access the Internet. The eText pages look exactly like the printed text, and include powerful interactive and customization functions. This is the product access code card for  the MasteringBiology  with Pearson eText Student Access Code Card and does not include the actual bound book.

 

Cutting edge information that connects biology to your life. Campbell Biology: Concepts & Connections, Seventh Edition–Go Wild!

 

Campbell Biology: Concepts & Connections with MasteringBiology® , Seventh Edition–always accurate, always current, and always the most pedagogically innovative non-majors biology text. This bestselling text has undergone an extensive revision to make biology even more approachable with increased use of analogies, real world examples, and more conversational language. Using over 200 new MasteringBiology activities that were written by the dynamic author team, you will arrive for class prepared. The book and MasteringBiology together create the classroom experience that you imagined in your wildest dreams.

 

This package contains:

  • MasteringBiology with Pearson eText Student Access Code Card for Campbell Biology: Concepts & Connections, Seventh Edition

  • Sales Rank: #820349 in Books
  • Published on: 2011-02-17
  • Original language: English
  • Number of items: 1
  • Dimensions: 8.90" h x .4" w x 6.40" l, .8 pounds
  • Binding: Misc. Supplies
  • 928 pages

About the Author
Reece has an A.B. in Biology from Harvard University, an M.S. in Microbiology from Rutgers University, and a Ph.D. in Bacteriology from the University of California, Berkeley. She taught biology at Middlesex County College and Queensborough Community College.

With a Ph.D. from Purdue University, Jean Dickey has been involved in teaching introductory biology labs since 1978. Her experience includes developing an investigative laboratory curriculum for a large enrollment non-majors course at Clemson University, as well as supervising TAs and lab preparations. Besides working with general biology students, she also teaches life science for elementary education majors. When Dr. Dickey is not with her students, daughters Katherine and Jessica keep her busy.

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0 of 0 people found the following review helpful.
Satisfied.
By Shoppy
sealed packaging. the access code booklet is unopened. Fast arrival. Exactly what I was looking for, for the best price.

0 of 0 people found the following review helpful.
Five Stars
By bingyuan yang
perfect

2 of 5 people found the following review helpful.
Not what I wanted
By Linda K. Balmer
I thought this was the book. OS when I got the passcode for the inlien book I was sorely dissapponted.

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Mastering Biology with Pearson Etext Student Access for Campell Biology Concepts and Connections, by Jane B. Reece, Martha R. Taylor, Eric PDF
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!! Fee Download Medicinal Chemistry: The Modern Drug Discovery Process (Pearson Advanced Chemistry), by Erland Stevens

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Medicinal Chemistry: The Modern Drug Discovery Process (Pearson Advanced Chemistry), by Erland Stevens

Emphasizing applications of chemistry while reinforcing theory – especially in the areas of organic and physical chemistry – this new text prepares readers for career success in the pharmaceutical, medical, and biotech industries. Medicinal Chemistry: The Modern Drug Discovery Process delivers a comprehensive introduction to medicinal chemistry at an appropriate level of detail for a diverse range of readers. By highlighting the concepts and skills related to drug discovery, Stevens deepens readers’ understanding of the knowledge and techniques necessary for their careers. 

  • Sales Rank: #740369 in Books
  • Brand: Brand: Prentice Hall
  • Published on: 2013-01-07
  • Original language: English
  • Number of items: 1
  • Dimensions: 10.10" h x .80" w x 8.10" l, 2.10 pounds
  • Binding: Hardcover
  • 432 pages
Features
  • Used Book in Good Condition

Most helpful customer reviews

2 of 2 people found the following review helpful.
Superb Introduction to Therapeutics Development
By Dr. Terrence McGarty
Medicinal Chemistry is an elegantly structured introduction to the topic. It blends the theory, practice and examples in an exceptionally well flowing presentation.

The first three chapters present the overall history and discovery process in therapeutics.

Then in Chapters 4-5 there is a discussion of enzymes and targets. There are many examples presented and analytical tools presented.

Chapters 6 through 9 discuss items related to the process. Finally Chapters 10 through 12 provide a simple but complete description about the Lead process of drug development. Chapters 11 and 12 provide a great balance of classic Lead development and some contemporary methods.

I would strongly recommend this for Medical students who are looking at Oncology or even Internal Medicine. It goes beyond the introduction to pharmacological materials generally presented to the Med Student and opens the windows on the world of pharmacological development.

This is a wonderful text. Unlike many research oriented books it presents a balanced analysis of all the materials and it does so in an uncluttered manner. It does no talk down to the reader nor does it isolate the reader with overly advanced jargon. The book is exceptionally well laid out and the material is uncluttered, unlike so many other texts that seem to want to include every possible image in a plethora of unreadable colors.

The only weakness in the books is the lack of a chapter on the development of many of the newer cancer therapeutics; those which are pathway modulators such as imatinib and those which are immunomodulators. Although this would have expanded the text, the importance of these new therapeutics really demands some discussion, perhaps in a second edition. To be fair, the author does briefly discuss imatinib on pp 80-81 but this is brief and does not address the pathway issues.

I would strongly recommend this book to anyone seeking to understand more on the pharmacological development area.

2 of 3 people found the following review helpful.
Great Reference
By Fredric Dellinger
This book is intended for College Level Chemistry students (or higher) who want a reference to the chemistry of old and new medicines. A must have for a personal library for a researcher in any related bio/chemical field.

1 of 3 people found the following review helpful.
Four Stars
By Eric Hilfiger
What I asked for

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